Archive for July 15, 2010
Steering Behaviors: Flow Field Following
Jul 15th
This entry is part of 9 in the series Steering Behaviors
Next up in the steering behaviors series is flow field following. Once again, we will be using the Vector2D.as and Vehicle.as classes for this. If you don’t have them, you should get them because you will need them. This post is based on Craig Reynold’s article Steering Behaviors For Autonomous Characters.
Flow Field, click to watch.
Using a flow field (also called a force field or a vector field) can be very useful. A level designer (or level editor, if you make one) can easily create a flow field by drawing arrows onto the screen. More >




